use super::*; use std::ptr; // AE Chunker // Paper: "AE: An Asymmetric Extremum Content Defined Chunking Algorithm for Fast and Bandwidth-Efficient Data Deduplication" pub struct AeChunker { buffer: [u8; 0x1000], buffered: usize, window_size: usize } impl AeChunker { pub fn new(avg_size: usize) -> AeChunker { // Experiments show that this claim from the paper is wrong and results in smaller chunks //let window_size = (avg_size as f64 / (consts::E - 1.0)) as usize; let window_size = avg_size - 256; AeChunker{ buffer: [0; 0x1000], buffered: 0, window_size: window_size, } } } impl Chunker for AeChunker { #[allow(unknown_lints,explicit_counter_loop)] fn chunk(&mut self, r: &mut Read, w: &mut Write) -> Result { let mut max; let mut pos = 0; let mut max_pos = 0; let mut max_val = 0; loop { // Fill the buffer, there might be some bytes still in there from last chunk max = try!(r.read(&mut self.buffer[self.buffered..]).map_err(ChunkerError::Read)) + self.buffered; // If nothing to do, finish if max == 0 { return Ok(ChunkerStatus::Finished) } for i in 0..max { let val = self.buffer[i]; if val <= max_val { if pos == max_pos + self.window_size { // Write all bytes from this chunk out to sink and store rest for next chunk try!(w.write_all(&self.buffer[..i+1]).map_err(ChunkerError::Write)); unsafe { ptr::copy(self.buffer[i+1..].as_ptr(), self.buffer.as_mut_ptr(), max-i-1) }; self.buffered = max-i-1; return Ok(ChunkerStatus::Continue); } } else { max_val = val; max_pos = pos; } pos += 1; } try!(w.write_all(&self.buffer[..max]).map_err(ChunkerError::Write)); self.buffered = 0; } } }