mirror of https://github.com/dswd/vpncloud.git
643 lines
25 KiB
Rust
643 lines
25 KiB
Rust
// VpnCloud - Peer-to-Peer VPN
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// Copyright (C) 2015-2016 Dennis Schwerdel
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// This software is licensed under GPL-3 or newer (see LICENSE.md)
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use std::net::{SocketAddr, ToSocketAddrs};
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use std::collections::{HashMap, HashSet};
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use std::net::UdpSocket;
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use std::io;
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use std::fmt;
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use std::os::unix::io::AsRawFd;
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use std::marker::PhantomData;
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use std::hash::BuildHasherDefault;
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use std::time::Instant;
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use std::cmp::min;
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use fnv::FnvHasher;
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use libc::{SIGTERM, SIGQUIT, SIGINT};
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use signal::trap::Trap;
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use rand::{random, sample, thread_rng};
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use net2::UdpBuilder;
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use super::types::{Table, Protocol, Range, Error, HeaderMagic, NodeId};
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use super::device::Device;
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use super::udpmessage::{encode, decode, Message};
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use super::crypto::Crypto;
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use super::port_forwarding::PortForwarding;
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use super::util::{now, Time, Duration, resolve};
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use super::poll::{self, Poll};
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type Hash = BuildHasherDefault<FnvHasher>;
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const MAX_RECONNECT_INTERVAL: u16 = 3600;
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const RESOLVE_INTERVAL: Time = 300;
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struct PeerList {
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timeout: Duration,
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peers: HashMap<SocketAddr, (Time, NodeId, Vec<SocketAddr>), Hash>,
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nodes: HashMap<NodeId, SocketAddr, Hash>,
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addresses: HashSet<SocketAddr, Hash>
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}
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impl PeerList {
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fn new(timeout: Duration) -> PeerList {
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PeerList{
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peers: HashMap::default(),
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timeout: timeout,
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nodes: HashMap::default(),
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addresses: HashSet::default()
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}
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}
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fn timeout(&mut self) -> Vec<SocketAddr> {
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let now = now();
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let mut del: Vec<SocketAddr> = Vec::new();
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for (&addr, &(timeout, _nodeid, ref _alt_addrs)) in &self.peers {
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if timeout < now {
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del.push(addr);
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}
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}
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for addr in &del {
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info!("Forgot peer: {}", addr);
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if let Some((_timeout, nodeid, alt_addrs)) = self.peers.remove(addr) {
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self.nodes.remove(&nodeid);
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self.addresses.remove(addr);
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for addr in &alt_addrs {
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self.addresses.remove(addr);
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}
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}
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}
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del
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}
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#[inline]
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fn contains_addr(&self, addr: &SocketAddr) -> bool {
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self.addresses.contains(addr)
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}
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#[inline]
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fn is_connected<Addr: ToSocketAddrs+fmt::Debug>(&self, addr: Addr) -> Result<bool, Error> {
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for addr in try!(resolve(&addr)) {
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if self.contains_addr(&addr) {
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return Ok(true);
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}
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}
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Ok(false)
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}
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#[inline]
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fn contains_node(&self, node_id: &NodeId) -> bool {
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self.nodes.contains_key(node_id)
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}
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#[inline]
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fn add(&mut self, node_id: NodeId, addr: SocketAddr) {
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if self.nodes.insert(node_id, addr).is_none() {
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info!("New peer: {}", addr);
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self.peers.insert(addr, (now()+self.timeout as Time, node_id, vec![]));
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self.addresses.insert(addr);
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}
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}
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#[inline]
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fn refresh(&mut self, addr: &SocketAddr) {
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if let Some(&mut (ref mut timeout, _node_id, ref _alt_addrs)) = self.peers.get_mut(addr) {
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*timeout = now()+self.timeout as Time;
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}
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}
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#[inline]
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fn add_alt_addr(&mut self, node_id: NodeId, addr: SocketAddr) {
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if let Some(main_addr) = self.nodes.get(&node_id) {
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if let Some(&mut (_timeout, _node_id, ref mut alt_addrs)) = self.peers.get_mut(main_addr) {
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alt_addrs.push(addr);
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self.addresses.insert(addr);
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} else {
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error!("Main address for node is not connected");
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}
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} else {
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error!("Node not connected");
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}
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}
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#[inline]
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fn as_vec(&self) -> Vec<SocketAddr> {
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self.addresses.iter().cloned().collect()
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}
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#[inline]
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fn len(&self) -> usize {
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self.peers.len()
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}
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#[inline]
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#[allow(dead_code)]
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fn is_empty(&self) -> bool {
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self.peers.is_empty()
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}
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#[inline]
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fn subset(&self, size: usize) -> Vec<SocketAddr> {
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sample(&mut thread_rng(), self.as_vec(), size)
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}
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#[inline]
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fn remove(&mut self, addr: &SocketAddr) {
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if let Some((_timeout, node_id, alt_addrs)) = self.peers.remove(addr) {
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info!("Removed peer: {}", addr);
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self.nodes.remove(&node_id);
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self.addresses.remove(addr);
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for addr in alt_addrs {
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self.addresses.remove(&addr);
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}
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}
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}
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}
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#[derive(Clone)]
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pub struct ReconnectEntry {
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address: String,
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resolved: Vec<SocketAddr>,
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next_resolve: Time,
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tries: u16,
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timeout: u16,
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next: Time
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}
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pub struct GenericCloud<P: Protocol, T: Table> {
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magic: HeaderMagic,
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node_id: NodeId,
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peers: PeerList,
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addresses: Vec<Range>,
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learning: bool,
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broadcast: bool,
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reconnect_peers: Vec<ReconnectEntry>,
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blacklist_peers: Vec<SocketAddr>,
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table: T,
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socket4: UdpSocket,
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socket6: UdpSocket,
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device: Device,
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crypto: Crypto,
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next_peerlist: Time,
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update_freq: Duration,
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buffer_out: [u8; 64*1024],
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next_housekeep: Time,
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port_forwarding: Option<PortForwarding>,
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_dummy_p: PhantomData<P>,
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}
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impl<P: Protocol, T: Table> GenericCloud<P, T> {
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#[allow(unknown_lints)]
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#[allow(too_many_arguments)]
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pub fn new(magic: HeaderMagic, device: Device, listen: u16, table: T,
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peer_timeout: Duration, learning: bool, broadcast: bool, addresses: Vec<Range>,
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crypto: Crypto, port_forwarding: Option<PortForwarding>) -> Self {
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let socket4 = match UdpBuilder::new_v4().expect("Failed to obtain ipv4 socket builder")
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.reuse_address(true).expect("Failed to set so_reuseaddr").bind(("0.0.0.0", listen)) {
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Ok(socket) => socket,
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Err(err) => fail!("Failed to open ipv4 address 0.0.0.0:{}: {}", listen, err)
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};
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let socket6 = match UdpBuilder::new_v6().expect("Failed to obtain ipv6 socket builder")
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.only_v6(true).expect("Failed to set only_v6")
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.reuse_address(true).expect("Failed to set so_reuseaddr").bind(("::", listen)) {
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Ok(socket) => socket,
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Err(err) => fail!("Failed to open ipv6 address ::{}: {}", listen, err)
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};
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GenericCloud{
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magic: magic,
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node_id: random(),
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peers: PeerList::new(peer_timeout),
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addresses: addresses,
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learning: learning,
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broadcast: broadcast,
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reconnect_peers: Vec::new(),
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blacklist_peers: Vec::new(),
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table: table,
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socket4: socket4,
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socket6: socket6,
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device: device,
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crypto: crypto,
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next_peerlist: now(),
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update_freq: peer_timeout/2-60,
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buffer_out: [0; 64*1024],
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next_housekeep: now(),
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port_forwarding: port_forwarding,
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_dummy_p: PhantomData,
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}
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}
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#[inline]
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pub fn ifname(&self) -> &str {
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self.device.ifname()
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}
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/// Sends the message to all peers
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///
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/// # Errors
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/// Returns an `Error::SocketError` when the underlying system call fails or only part of the
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/// message could be sent (can this even happen?).
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/// Some messages could have been sent.
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#[inline]
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fn broadcast_msg(&mut self, msg: &mut Message) -> Result<(), Error> {
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debug!("Broadcasting {:?}", msg);
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// Encrypt and encode once and send several times
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let msg_data = encode(msg, &mut self.buffer_out, self.magic, &mut self.crypto);
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for addr in self.peers.peers.keys() {
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let socket = match *addr {
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SocketAddr::V4(_) => &self.socket4,
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SocketAddr::V6(_) => &self.socket6
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};
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try!(match socket.send_to(msg_data, addr) {
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Ok(written) if written == msg_data.len() => Ok(()),
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Ok(_) => Err(Error::Socket("Sent out truncated packet", io::Error::new(io::ErrorKind::Other, "truncated"))),
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Err(e) => Err(Error::Socket("IOError when sending", e))
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})
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}
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Ok(())
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}
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/// Sends a message to one peer
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///
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/// # Errors
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/// Returns an `Error::SocketError` when the underlying system call fails or only part of the
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/// message could be sent (can this even happen?).
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#[inline]
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fn send_msg(&mut self, addr: SocketAddr, msg: &mut Message) -> Result<(), Error> {
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debug!("Sending {:?} to {}", msg, addr);
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// Encrypt and encode
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let msg_data = encode(msg, &mut self.buffer_out, self.magic, &mut self.crypto);
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let socket = match addr {
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SocketAddr::V4(_) => &self.socket4,
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SocketAddr::V6(_) => &self.socket6
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};
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match socket.send_to(msg_data, addr) {
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Ok(written) if written == msg_data.len() => Ok(()),
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Ok(_) => Err(Error::Socket("Sent out truncated packet", io::Error::new(io::ErrorKind::Other, "truncated"))),
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Err(e) => Err(Error::Socket("IOError when sending", e))
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}
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}
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/// Returns the self-perceived addresses (IPv4 and IPv6) of this node
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///
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/// Note that those addresses could be private addresses that are not reachable by other nodes,
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/// or only some other nodes inside the same network.
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///
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/// # Errors
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/// Returns an IOError if the underlying system call fails
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#[allow(dead_code)]
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pub fn address(&self) -> io::Result<(SocketAddr, SocketAddr)> {
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Ok((try!(self.socket4.local_addr()), try!(self.socket6.local_addr())))
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}
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/// Returns the number of peers
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#[allow(dead_code)]
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pub fn peer_count(&self) -> usize {
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self.peers.len()
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}
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/// Adds a peer to the reconnect list
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///
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/// This method adds a peer to the list of nodes to reconnect to. A periodic task will try to
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/// connect to the peer if it is not already connected.
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pub fn add_reconnect_peer(&mut self, add: String) {
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self.reconnect_peers.push(ReconnectEntry {
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address: add,
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tries: 0,
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timeout: 1,
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resolved: vec![],
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next_resolve: now(),
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next: now()
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})
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}
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/// Returns whether the address is blacklisted
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///
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/// # Errors
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/// Returns an `Error::SocketError` if the given address is a name that failed to resolve to
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/// actual addresses.
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fn is_blacklisted<Addr: ToSocketAddrs+fmt::Debug>(&self, addr: Addr) -> Result<bool, Error> {
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for addr in try!(resolve(&addr)) {
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if self.blacklist_peers.contains(&addr) {
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return Ok(true);
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}
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}
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Ok(false)
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}
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/// Connects to a node given by its address
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///
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/// This method connects to node by sending a `Message::Init` to it. If `addr` is a name that
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/// resolves to multiple addresses, one message is sent to each of them.
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/// If the node is already a connected peer or the address is blacklisted, no message is sent.
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///
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/// # Errors
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/// This method returns `Error::NameError` if the address is a name that fails to resolve.
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pub fn connect<Addr: ToSocketAddrs+fmt::Debug+Clone>(&mut self, addr: Addr) -> Result<(), Error> {
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if try!(self.peers.is_connected(addr.clone())) || try!(self.is_blacklisted(addr.clone())) {
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return Ok(())
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}
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debug!("Connecting to {:?}", addr);
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let subnets = self.addresses.clone();
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let node_id = self.node_id;
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// Send a message to each resolved address
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for a in try!(resolve(&addr)) {
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// Ignore error this time
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let mut msg = Message::Init(0, node_id, subnets.clone());
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self.send_msg(a, &mut msg).ok();
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}
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Ok(())
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}
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/// Run all periodic housekeeping tasks
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///
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/// This method executes several tasks:
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/// - Remove peers that have timed out
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/// - Remove switch table entries that have timed out
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/// - Periodically send the peers list to all peers
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/// - Periodically reconnect to peers in the reconnect list
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///
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/// # Errors
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/// This method returns errors if sending a message fails or resolving an address fails.
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fn housekeep(&mut self) -> Result<(), Error> {
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for peer in self.peers.timeout() {
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self.table.remove_all(&peer);
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}
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self.table.housekeep();
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// Periodically extend the port-forwarding
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if let Some(ref mut pfw) = self.port_forwarding {
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pfw.check_extend();
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}
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// Periodically send peer list to peers
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let now = now();
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if self.next_peerlist <= now {
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debug!("Send peer list to all peers");
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let mut peer_num = self.peers.len();
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// If the number of peers is high, send only a fraction of the full peer list to
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// reduce the management traffic. The number of peers to send is limited by 20.
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peer_num = min(peer_num, 20);
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// Select that many peers...
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let peers = self.peers.subset(peer_num);
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// ...and send them to all peers
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let mut msg = Message::Peers(peers);
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try!(self.broadcast_msg(&mut msg));
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// Reschedule for next update
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self.next_peerlist = now + self.update_freq as Time;
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}
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// Connect to those reconnect_peers that are due
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for entry in self.reconnect_peers.clone() {
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if entry.next > now {
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continue
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}
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try!(self.connect(&entry.resolved as &[SocketAddr]));
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}
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for entry in &mut self.reconnect_peers {
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// Schedule for next second if node is connected
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if try!(self.peers.is_connected(&entry.resolved as &[SocketAddr])) {
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entry.tries = 0;
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entry.timeout = 1;
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entry.next = now + 1;
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continue
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}
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// Resolve entries anew
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if entry.next_resolve <= now {
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if let Ok(addrs) = resolve(&entry.address as &str) {
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entry.resolved = addrs;
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}
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entry.next_resolve = now + RESOLVE_INTERVAL;
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}
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// Ignore if next attempt is already in the future
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if entry.next > now {
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continue
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}
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// Exponential backoff: every 10 tries, the interval doubles
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entry.tries += 1;
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if entry.tries > 10 {
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entry.tries = 0;
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entry.timeout *= 2;
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}
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// Maximum interval is one hour
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if entry.timeout > MAX_RECONNECT_INTERVAL {
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entry.timeout = MAX_RECONNECT_INTERVAL;
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}
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// Schedule next connection attempt
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entry.next = now + entry.timeout as Time;
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}
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Ok(())
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}
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/// Handles payload data coming in from the local network device
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///
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/// This method takes payload data received from the local device and parses it to obtain the
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/// destination address. Then it checks the lookup table to get the peer for that destination
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/// address. If a peer is found, the message is sent to it, otherwise the message is either
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/// broadcast to all peers or dropped (depending on mode).
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///
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/// The parameter `payload` contains the payload data starting at position `start` and ending
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/// at `end`. It is important that the buffer has enough space before the payload data to
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/// prepend a header of max 64 bytes and enough space after the payload data to append a mac of
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/// max 64 bytes.
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///
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/// # Errors
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/// This method fails
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/// - with `Error::ParseError` if the payload data failed to parse
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/// - with `Error::SocketError` if sending a message fails
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pub fn handle_interface_data(&mut self, payload: &mut [u8], start: usize, end: usize) -> Result<(), Error> {
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let (src, dst) = try!(P::parse(&payload[start..end]));
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debug!("Read data from interface: src: {}, dst: {}, {} bytes", src, dst, end-start);
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match self.table.lookup(&dst) {
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Some(addr) => { // Peer found for destination
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debug!("Found destination for {} => {}", dst, addr);
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try!(self.send_msg(addr, &mut Message::Data(payload, start, end)));
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if !self.peers.contains_addr(&addr) {
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// If the peer is not actually conected, remove the entry in the table and try
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// to reconnect.
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warn!("Destination for {} not found in peers: {}", dst, addr);
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self.table.remove(&dst);
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try!(self.connect(&addr));
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}
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},
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None => {
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if self.broadcast {
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debug!("No destination for {} found, broadcasting", dst);
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let mut msg = Message::Data(payload, start, end);
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try!(self.broadcast_msg(&mut msg));
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} else {
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debug!("No destination for {} found, dropping", dst);
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}
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}
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}
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Ok(())
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}
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/// Handles a message received from the network
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///
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/// This method handles messages from the network, i.e. from peers. `peer` contains the sender
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/// of the message and `msg` contains the message.
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///
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/// Then this method will check the message type and will handle each message type differently.
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///
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/// # `Message::Data` messages
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/// This message type contains payload data and therefore this path is optimized for speed.
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///
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/// The payload of data messages is written to the local network device and if the node is in
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/// a learning mode it will associate the sender peer with the source address.
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///
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/// # `Message::Peers` messages
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/// If this message is received, the local node will use all the node addresses in the message
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/// as well as the senders address to connect to.
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///
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/// # `Message::Init` messages
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/// This message is used in the peer connection handshake.
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///
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|
/// To make sure, the node does not connect to itself, it will compare the remote `node_id` to
|
|
/// the local one. If the id is the same, it will ignore the message and blacklist the address
|
|
/// so that it won't be used in the future.
|
|
///
|
|
/// If the message is coming from a different node, the nodes address is added to the peer list
|
|
/// and its claimed addresses are associated with it.
|
|
///
|
|
/// If the `stage` of the message is 1, a `Message::Init` message with `stage=1` is sent in
|
|
/// reply, together with a peer list.
|
|
///
|
|
/// # `Message::Close` message
|
|
/// If this message is received, the sender is removed from the peer list and its claimed
|
|
/// addresses are removed from the table.
|
|
pub fn handle_net_message(&mut self, peer: SocketAddr, msg: Message) -> Result<(), Error> {
|
|
debug!("Received {:?} from {}", msg, peer);
|
|
match msg {
|
|
Message::Data(payload, start, end) => {
|
|
let (src, _dst) = try!(P::parse(&payload[start..end]));
|
|
debug!("Writing data to device: {} bytes", end-start);
|
|
if let Err(e) = self.device.write(&mut payload[..end], start) {
|
|
error!("Failed to send via device: {}", e);
|
|
return Err(e);
|
|
}
|
|
if self.learning {
|
|
// Learn single address
|
|
self.table.learn(src, None, peer);
|
|
}
|
|
// Not adding peer in this case to increase performance
|
|
},
|
|
Message::Peers(peers) => {
|
|
// Connect to sender if not connected
|
|
if !self.peers.contains_addr(&peer) {
|
|
try!(self.connect(&peer));
|
|
}
|
|
// Connect to all peers in the message
|
|
for p in &peers {
|
|
if ! self.peers.contains_addr(p) && ! self.blacklist_peers.contains(p) {
|
|
try!(self.connect(p));
|
|
}
|
|
}
|
|
// Refresh peer
|
|
self.peers.refresh(&peer);
|
|
},
|
|
Message::Init(stage, node_id, ranges) => {
|
|
// Avoid connecting to self
|
|
if node_id == self.node_id {
|
|
self.blacklist_peers.push(peer);
|
|
return Ok(())
|
|
}
|
|
// Add sender as peer or as alternative address to existing peer
|
|
if self.peers.contains_node(&node_id) {
|
|
self.peers.add_alt_addr(node_id, peer);
|
|
} else {
|
|
self.peers.add(node_id, peer);
|
|
for range in ranges {
|
|
self.table.learn(range.base, Some(range.prefix_len), peer);
|
|
}
|
|
}
|
|
// Reply with stage=1 if stage is 0
|
|
if stage == 0 {
|
|
let peers = self.peers.as_vec();
|
|
let own_addrs = self.addresses.clone();
|
|
let own_node_id = self.node_id;
|
|
try!(self.send_msg(peer, &mut Message::Init(stage+1, own_node_id, own_addrs)));
|
|
try!(self.send_msg(peer, &mut Message::Peers(peers)));
|
|
}
|
|
},
|
|
Message::Close => {
|
|
self.peers.remove(&peer);
|
|
self.table.remove_all(&peer);
|
|
}
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
/// The main method of the node
|
|
///
|
|
/// This method will use epoll to wait in the sockets and the device at the same time.
|
|
/// It will read from the sockets, decode and decrypt the message and then call the
|
|
/// `handle_net_message` method. It will also read from the device and call
|
|
/// `handle_interface_data` for each packet read.
|
|
/// Also, this method will call `housekeep` every second.
|
|
#[allow(unknown_lints)]
|
|
#[allow(cyclomatic_complexity)]
|
|
pub fn run(&mut self) {
|
|
let dummy_time = Instant::now();
|
|
let trap = Trap::trap(&[SIGINT, SIGTERM, SIGQUIT]);
|
|
let mut poll_handle = try_fail!(Poll::new(3), "Failed to create poll handle: {}");
|
|
let socket4_fd = self.socket4.as_raw_fd();
|
|
let socket6_fd = self.socket6.as_raw_fd();
|
|
let device_fd = self.device.as_raw_fd();
|
|
try_fail!(poll_handle.register(socket4_fd, poll::READ), "Failed to add ipv4 socket to poll handle: {}");
|
|
try_fail!(poll_handle.register(socket6_fd, poll::READ), "Failed to add ipv6 socket to poll handle: {}");
|
|
try_fail!(poll_handle.register(device_fd, poll::READ), "Failed to add device to poll handle: {}");
|
|
let mut buffer = [0; 64*1024];
|
|
let mut poll_error = false;
|
|
loop {
|
|
let evts = match poll_handle.wait(1000) {
|
|
Ok(evts) => evts,
|
|
Err(err) => {
|
|
if poll_error {
|
|
fail!("Poll wait failed again: {}", err);
|
|
}
|
|
error!("Poll wait failed: {}, retrying...", err);
|
|
poll_error = true;
|
|
continue
|
|
}
|
|
};
|
|
for evt in evts {
|
|
match evt.fd() {
|
|
fd if (fd == socket4_fd || fd == socket6_fd) => {
|
|
let (size, src) = match evt.fd() {
|
|
fd if fd == socket4_fd => try_fail!(self.socket4.recv_from(&mut buffer), "Failed to read from ipv4 network socket: {}"),
|
|
fd if fd == socket6_fd => try_fail!(self.socket6.recv_from(&mut buffer), "Failed to read from ipv6 network socket: {}"),
|
|
_ => unreachable!()
|
|
};
|
|
if let Err(e) = decode(&mut buffer[..size], self.magic, &mut self.crypto).and_then(|msg| self.handle_net_message(src, msg)) {
|
|
error!("Error: {}, from: {}", e, src);
|
|
}
|
|
},
|
|
fd if (fd == device_fd) => {
|
|
let mut start = 64;
|
|
let (offset, size) = try_fail!(self.device.read(&mut buffer[start..]), "Failed to read from tap device: {}");
|
|
start += offset;
|
|
if let Err(e) = self.handle_interface_data(&mut buffer, start, start+size) {
|
|
error!("Error: {}", e);
|
|
}
|
|
},
|
|
_ => unreachable!()
|
|
}
|
|
}
|
|
if self.next_housekeep < now() {
|
|
poll_error = false;
|
|
// Check for signals
|
|
if trap.wait(dummy_time).is_some() {
|
|
break;
|
|
}
|
|
// Do the housekeeping
|
|
if let Err(e) = self.housekeep() {
|
|
error!("Error: {}", e)
|
|
}
|
|
self.next_housekeep = now() + 1
|
|
}
|
|
}
|
|
info!("Shutting down...");
|
|
self.broadcast_msg(&mut Message::Close).ok();
|
|
}
|
|
}
|